Religions in Reliquary



As it is a major burial site and houses thousands upon thousands of the deceased, Reliquary plays a major part in dozens of religions. It is both home of the dead and a holy site to many, and as such is a major destination for pilgrims and descendents of those buried here from around the world. Numerous temples exist, both in the city above and scattered through the necropolis below, to gods evil, neutral, and good alike. Each sect is supposed to register with the city and the Wardens before establishing a shrine and temple. Those who do not register are either directed to do some once found or, if they refuse, are carefully rooted out by the Wardens and made to leave. In particular, the Wardens frown upon cults that espouse torture and blood sacrifice, but a few of them do manage to get the appropriate registration (whether through grandfather clauses or simple bribery of the registration committees) and continue to exist alongside their less bloodthirsty bretheren, much to the dismay of the paladins who operate out of those temples.

For the most part, the various sects and orders coexist, primarily at the mandate of the Tomb Wardens. As they are the ones who have to clean up the messes made, they have a vested interest in making sure everyone plays nice. Orders and cults who cause trouble are subject to disciplinary action by the Wardens and, in extreme cases, may be ordered to leave Reliquary. This last rarely happens, as the city and necropolis is a holy site in many of the religions practiced there.

The following is just a sample of the many religious orders and holy sites that can be found in Reliquary:

Temple of the Redeeming Sun

Stoneheart's Shrine